Mixtape, 04 Jan 2016

I thought I'd try something new this year: sharing my current musical selections, grouped vaguely by mood and genre. So here's your first mixtape for the 4th of January!

Sinoia Caves - Run Program: Sentionauts


Obligatory Star Wars Opinion

Hello, and welcome to the year 2016. I'm sure you're very excited to read several thousand words about my opinion of Star Wars: The Force Awakens, so let's get down to some serious in-depth analysis!

Ha ha, I am kidding, of course. The last thing the internet needs is yet another Star Wars thinkpiece, and in any case I can't be bothered to write my own. Instead, I'm just going to pick some existing ones that I like, mash them together with a few paragraphs of commentary, and call it a day.


User Unfriendly

I used to really like Apple software. My family owned Macintosh computers almost exclusively when I was growing up, and I was a Final Cut Pro purist for years.

Then, when I stopped taking video jobs and started writing software on Windows, I became ambivalent. I didn't have any strong desire to return to Mac OS, but I didn't mind using it from time to time when the need arose.

Last week, as the curtain fell on the fourth day of unravelling my poor mother's disastrous upgrade to OS X El Capitan, my ambivalence curdled into outright loathing.



I've seen a lot of complaints about the Final Fantasy VII remake getting split up into multiple releases, but honestly: did you even see that trailer? The Midgar bits alone are the size of an Assassin's Creed game! At the rate they're going, the total project will probably be the size of 3 or 4 major AAA releases combined.


Space & Light & Order

Space and light and order. Those are the things that men need just as much as they need bread or a place to sleep.

— Le Corbusier

I've felt for a long time that videogames have a great deal in common with architecture, a belief shared by a number of people far more educated on both subjects than I am. When it comes to game development, I like to think of myself as more of a carpenter than an architect, but it's nice to know that I'm in good company.